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Scenarios

Last updated 2026-10-29

A scenario is a starting world: a map, a cast of rival firms, a starting position and a world price history. Each has its own economic regions built from whole counties or districts. Regional figures are game estimates built on real census and statistical areas, not statistics. You pick one on the New game screen, or build your own in the scenario editor.

Which scenario to start with#

Start with Great Lakes, 2000. It has the fewest rivals (30), one currency, an ordinary economy and a plain start: a farm in central Ohio. The others add a sharper problem each: a bust you must see coming (Texas), a bubble and its crash (Silicon Valley), and several currencies (Ruhr and Rhine). All four are fully playable on every difficulty.

Great Lakes, 2000 map Texas Oil Patch, 1981 map Silicon Valley, 1995 map Ruhr and Rhine, 1991 map

The four scenario maps: Great Lakes, Texas, Silicon Valley, Ruhr and Rhine.

Great Lakes 2000 Texas Oil Patch 1981 Silicon Valley 1995 Ruhr and Rhine 1991
Start year 2000 1981 1995 1991
Regions 31 22 16 18
States or countries 8 states 3 states 1 state 5 countries
Rival firms 30 45 56 55
You start with A farm, central Ohio Oil wells, Permian Basin A chip and hardware maker, San Jose A steel mill, the Ruhr
Currencies US dollar US dollar US dollar Mark, guilder, two francs
Default world price path Historical Historical with variance Historical with variance Historical
Feel Steady, broad Boom then bust Bubble then crash Complex, hawkish central bank

Your starting capital depends on difficulty: $8,000,000 on Easy, $5,000,000 on Standard, $3,000,000 on Hard (see Rivals for what difficulty does to rivals). You cannot mix scenarios in one game.

Line chart of the default oil price index for each scenario over its length, plus chips and electronics for Silicon Valley.

Great Lakes, 2000#

Steel, autos and farms at the turn of the century, on stretched credit.

Texas Oil Patch, 1981#

Oil at forty dollars a barrel, banks lending against every rig, and the 1982 bust a year away.

Silicon Valley, 1995#

The web arrives. Chips, software and telecoms race for capital toward the dot-com peak and the crash after it.

Ruhr and Rhine, 1991#

Germany has just reunified. Rebuild the east's industry, compete with western giants, and answer to a hawkish central bank guarding the Deutsche Mark.

Scenario editor#

The scenario editor, on the main menu, takes any built-in scenario and lets you change its numbers: starting capital, difficulty, the opening economy (historic, calm, boom or downturn), which rivals start and how big (a size percentage) and cash-rich (a cash percentage) they are, wage and demand levels in each region, the laws in force in week one (corporate tax, wage floor, merger review share and union law) and the world price path. Saved scenarios appear in the new-game picker beside the built-in ones, and every built-in scenario card has a Customize button.

World price paths work as described on The commodity exchange.

Where each system matters most#

Last checked: 2026-10-29, version 1.8.0

Sources: content/scenarios.json, content/scenarios/*/regions.json, content/scenarios/*/firms.json, content/price-paths.json, crates/cw-data/src/lib.rs (starting region and strategy, difficulty capital), crates/cw-data/src/custom.rs (editor fields). Regions, states and rival counts above are counts of entries in those files.

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