A House Divided A House DividedDocumentation
Changelog
Game Design/Legislature & Parties

Caucuses

Last updated 2026-08-20

Overview#

Caucuses are opt-in sub-blocs inside a national party. They give players a way to organize around a shared line, pool caucus funds, run caucus-specific whips, and build a more disciplined internal faction without creating a separate party.

They are a national-party-only feature. State and regional party chapters do not own caucuses.

Core Structure#

Each caucus has:

The current player-facing surface lives inside the national party page under the Caucuses tab.

Sub-Tabs#

Each caucus currently exposes five sub-tabs:

Membership#

Player Membership#

Players can join or leave caucuses through the caucus membership flow. The caucus roster shows both player and NPP members.

NPP Membership#

NPPs can be recruited into a caucus by the Caucus Chair through the Chair's Office.

Current recruitment rules:

The recruit menu intentionally hides:

So the picker only surfaces same-party NPPs that are actually in range to be recruited once the caucus is off cooldown.

Caucus-Wide Recruit Cooldown#

Successful NPP recruitment triggers a caucus-wide cooldown of 12 turns (12h at standard cadence, freezes if the game is paused).

The UI always shows one of two recruitment states:

This cooldown belongs to the caucus as a whole, not to an individual NPP.

Relationship Maintenance#

Caucus NPP membership is relationship-sensitive over time.

Per-Turn Decay#

Every stored NPP-to-character relationship drifts 0.1 toward neutral each turn:

This keeps one-off relationship gains from becoming permanent access to caucus control, Slate leverage, or other NPP systems.

Retention Threshold#

After the decay pass, caucus NPPs are checked against the current Chair.

If an NPP's relationship with the Chair falls below 20, the NPP automatically leaves the caucus during turn upkeep.

This is intentionally much lower than the 60 recruit threshold, so caucus membership is harder to earn than it is to maintain.

Caucus Treasury#

Caucuses maintain their own treasury and can tax caucus funds at 0-5%.

Current caucus treasury controls in Chair's Office:

These actions create treasury audit rows so caucus spending remains visible in the broader party record.

Caucus Whip#

Each caucus has its own Whip sub-tab.

The caucus whip surface mirrors the main party Whip Room, but its scope is limited to caucus members only.

Current behavior:

See party-whips.md for the broader whip model.

Caucus Chair Elections#

Each caucus now has an Elections sub-tab where active caucus members can:

Schedule#

Caucus chair elections run on the same cadence as the parent party's national leadership cycle. In practice, caucus elections are anchored to the active national Chair election window for the same party and country, so caucus leadership turns over alongside party leadership.

Participation Rules#

Resolution#

When the election ends:

Ties break toward the earliest declaration timestamp, matching the broader party leadership election expectation.

Chair's Office#

The caucus Chair's Office is only visible to the current caucus Chair.

It is where caucus leadership manages:

The NPP recruitment panel shows:

Caucus Health Dashboard#

Party members get caucus-health visibility in two places:

The health pass currently surfaces:

Policy Positions#

Caucuses can define internal policy positions. These positions are intended to signal what the caucus stands for inside the party and help support factional identity beyond simple membership.

Design Intent#

Caucuses are meant to create:

They are not meant to replace the national party itself, and they do not create separate ballot lines or separate election parties.