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Changelog
Player Wiki/Advanced

World Events

Last updated 2026-08-20

World events are scheduled, country-scope offers the turn processor makes to a head of government. They are on by default. They are not player-vs-player mail and not the random personal events on your own character.

How an offer works#

Each turn the scheduler walks active countries:

If you are not the executive, you will see the outcome in News or country state, not as a personal decision card.

Admin-triggered events still count against the one-pending-per-country cap.

Global host events#

Two flavor events pick a host country on a fixed cadence instead of rolling every country:

Event Cadence Offset
Olympics every 48 turns 12
World's Fair every 36 turns 30

The host is chosen deterministically from the current turn. If that country already has a pending event, the offer is skipped until the next cadence. There is no bidding and no escrow.

Conflicts#

A world event can start a conflict. The map still begins with no pre-seeded wars; every war on the board was started by a player declaration or a world event. See Conflicts Overview.

Player-personal random events are a different driver. See Player Random Events. Crisis trees are Crisis Interaction.