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Soviet Union

Last updated 2026-08-11

The Soviet Union is a one-party socialist state playable in the 1953 and 1979 presets. The Communist Party of the Soviet Union (CPSU) is the only seeded party: unlike China's united-front model there are no satellite parties at all. The Premier (Chairman of the Council of Ministers) is the head of government; the Chairman of the Presidium is a ceremonial head of state elected by a joint sitting of the legislature. The Supreme Soviet is genuinely bicameral, and the economy is a centrally planned command economy run through Gosplan and Gosbank.


Government structure#

Office How Filled Term Seats
Premier (head of government) Nominated by a party chair, confirmed by Soviet of the Union deputies 4 years 1
Chairman of the Presidium (ceremonial head of state) Elected by a joint sitting of both chambers No fixed term 1
Supreme Soviet Deputy Multi-seat regional election 4 years 750 (708 in 1953)
Nationalities Deputy Multi-seat republic-weighted election 4 years 640
Republic Deputy Multi-seat sub-national election 4 years 5,000 total
Republic First Secretary Regional executive election 4 years 1 per region
Chairman of Gosbank Appointed action 5 years 1

The Premier carries +4 actions per turn; a Supreme Soviet or Nationalities Deputy +1; a Republic First Secretary +2; the Chairman of Gosbank +3. The Chairman of the Presidium carries +0 actions and zero party-strength weight: the office is a ceremonial capstone, not a power base.


The Supreme Soviet#

Unlike China's mechanically unicameral NPC, the Supreme Soviet is bill-active bicameral: a bill must clear both chambers to become law.

Both chambers elect on the same day on a shared four-year cycle (anchored to 1954 in the 1953 preset and 1984 in the 1979 preset). Republic Supreme Soviets, the sub-national tier, run their own four-year cycle (1955 / 1980). There are no snap elections.

The coalition threshold is a bare majority of the Soviet of the Union: 376 seats (355 in 1953). Since the CPSU is the sole party, the threshold is a formality. The seeded government starts formed, with the CPSU holding a majority mandate from turn one.

When the last Supreme Soviet election of a cycle resolves, a convocation reset fires: the Premier's chair reopens for reappointment and the Chairman of the Presidium is cleared so the new chambers elect the head of state afresh.

Historical composition follows the single-list convention of the era: the CPSU takes about 75 percent of each chamber and the remaining quarter seats as non-party deputies.


One-party rule#

The USSR runs the shared one-party-state regime system (see One-Party States):

Party role labels are localized: chair reads "General Secretary", vice chair "Second Secretary", committee "Politburo". The social axis baseline is +3.5, tied with China for the most authoritarian start in the game.


The 17 macro-regions#

The union is modelled as 17 macro-regions ("Republics" in the UI): ten covering the RSFSR and seven covering the other union republics. Each has a Republic Supreme Soviet and a directly elected Republic First Secretary (the governor office, who also signs regional bills).

Region Union seats (1979) Nationalities seats
Central Russia 81 25
Northwest Russia 38 22
European North 17 20
Central Black Earth 23 20
Volga 58 44
North Caucasus 43 33
Urals 55 22
West Siberia 35 20
East Siberia 23 20
Russian Far East 20 20
Ukraine 143 25
Kazakhstan 42 25
Transcaucasia 40 108
Central Asia 73 111
Moldova 11 25
Byelorussia 27 25
Baltic Republics 21 75

The 1953 preset reapportions the Union chamber to 708 seats on 1953 populations (Ukraine 145, Central Asia 50, Baltic Republics 10, and so on). The Nationalities table is population-independent and identical in both eras. Byelorussia and the Baltics are seeded as USSR regions, not as separate countries, and seat their deputies inside the Supreme Soviet.


Council of Ministers#

The Premier appoints ministers directly from Supreme Soviet deputies to a 16-seat Council of Ministers. Every seat carries a three-option tier setting (the middle option is the neutral default), a package of national metrics, and two ministerial orders: time-limited national modifiers that cost one ministerial action and run 24 turns (one game half-year). Most line ministries also get a regional target and an emergency action aimed at a single republic.

The portfolios that define the Soviet council:

Seat Tier setting Orders
Chairman of Gosplan (planning) Plan Emphasis: producer goods (Group A) vs consumer goods (Group B) Mid-Plan Revision, Shock Work Campaign
Council Liaison to Gosbank (state bank) Credit Plan: tight credit vs loose credit Currency Reform Tranche, Enterprise Credit Release
Minister of Foreign Trade (the trade monopoly) Trade Monopoly Posture: autarky vs export drive Hard Currency Drive, Technology Import Programme
Minister of Internal Trade (distribution) Goods Distribution Priority: producer vs consumer priority Consumer Goods Release, Retail Network Expansion
Minister of Agriculture (collective farming) Procurement Quotas: light vs heavy Land Reclamation Drive, Procurement Price Rise
Minister of Machine Building and Heavy Industry Combine Output Setting: modernization vs over-fulfilment Combine Output Drive, Machine Tool Retooling
Minister of Internal Affairs (internal security) Internal Security Posture: thaw vs crackdown Public Order Sweep, Internal Passport Audit
Minister of Culture Cultural Line: liberal vs orthodox Mass Literacy Campaign, Union Cultural Festival

The Foreign and Internal Trade seats are deliberately distinct levers: Foreign Trade tiers act on growth through the state import-export monopoly, Internal Trade tiers act on consumer costs and employment through domestic distribution. The remaining seats (First Deputy Chairman, Foreign Affairs, Defence, Finance, Railways, Health, Higher Education) follow the same tier-plus-orders pattern. See the Cabinet Guide for every seat.


Command economy#

When an admin enables command economy, the USSR comes up fully command: its marketization level is scheduled at 10 through 1991 in both presets, far below the dual-track band. See Planned Economies for the full model.


The Warsaw Pact and the Cold War#

The Warsaw Pact is the socialist bloc's collective-defense alliance, seeded from 1952 and dissolved on schedule in 1991. Founding members are the USSR, East Germany, Poland, Hungary, Romania, Bulgaria and Czechoslovakia; the 1953 preset adds Albania, which is gone by 1979.


Career path for Soviet players#

Stage Target Why
Entry Republic Deputy +1 action/turn; republic legislation; 4-year terms
Entry Supreme Soviet or Nationalities Deputy +1 action/turn; national legislature and the pool ministers are drawn from
Mid-game Republic First Secretary +2 actions/turn; regional executive; signs republic bills
Mid-game Council of Ministers seat Tier setting, two orders, and (Gosplan/Gosbank) the command-economy panels
Top Premier +4 actions/turn; appoints the Council; held through internal party confidence

Starting scenarios#

The rising cadre#

First office: Nationalities Deputy (nationalitiesDeputy)

A young CPSU cadre from one of the union republics, sent to Moscow on the republic's delegation.

Stand in your republic's multi-seat race for the Soviet of Nationalities: 640 seats weighted by republic, elected the same day as the Union chamber on a four-year cycle. The seat carries +1 action per turn. From there work the apparat: ministers are appointed straight from Supreme Soviet deputies, Republic First Secretary adds +2 actions, and the Premier's chair at the top turns on internal party confidence, not a public vote.

The Gosplan track#

First office: Supreme Soviet Deputy (supremeSovietDeputy)

An economic manager out of heavy industry. The plan is your politics.

Win a Soviet of the Union seat in an industrial region, then lobby the Premier for Chairman of the State Planning Committee. The Gosplan seat sets the Plan Emphasis tier (producer goods against consumer goods), carries the Mid-Plan Revision and Shock Work Campaign orders, and in a command-economy world it operates the national plan panel: output quotas and the investment split across every sector. Chronic under-fulfilment feeds shortage and pushes the marketization dial toward reform, so hit the targets.


Currency and economy#

Item Detail
Currency SUR (Soviet ruble, administered rate)
Central Bank State Bank of the USSR (Gosbank)
Chair title Chairman of Gosbank
Default prime rate 3.0%
State register GOSPLAN (no bourse)
Finance Minister Minister of Finance

The 1979 budget models the Brezhnev-era pattern: slowing growth, suppressed inflation held near 1 percent by administered prices, and "financing the national economy" as the largest spending line. The 1953 budget is calibrated on the turnover tax as the dominant revenue source and infrastructure at roughly 30 percent of spending.



Living history#

The timeline below is written by the turn processor whenever a Premier transition or national-scope bill enactment happens in-game. Each entry is a real event from this save.

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