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Bloc Alignment & Spheres of Influence

Last updated 2026-08-21

The Cold War era layer tracks two related things: how drawn a nation is toward each pole (alignment) and which patron the nation actually belongs to right now (its sphere). Alignment is the cause; sphere membership is the effect that follows from it.

Alignment shares#

Every nation carries a share (0-100) toward each pole in the current era, plus an uncommitted remainder. Shares across all poles and the remainder always sum to 100. The gap between a nation's top pole and its next-highest is its lead, and lead is what most thresholds are measured against:

Joining and leaving a bloc#

Whether a nation can join, or is drifting toward leaving, an alignment-governed organization (a bloc, alliance, or similar channel) is measured on the nation's share in that org's pole specifically, not its overall lead:

A nation has to hold past one of these thresholds for a sustained run of turns (half a game year) before the world actually acts on it, joining, leaving, or feeding into bloc stress. A one-turn spike does not trigger anything.

The Non-Aligned Movement is a special case: it has no pole of its own, so its "share" is read off the uncommitted remainder against the same 60/40 gates.

Passive drift#

Alignment shares move a little on their own every turn, but this background drift is deliberately small: a player's own influence play always outweighs it. A few things shape how it lands:

Bloc stress#

A bloc's own cohesion is modeled separately from any one member's alignment. An alliance that expands fast does not automatically defend everything it holds as well as a smaller, settled bloc would. Stress is a single 0-1 gauge built from three things about the bloc's own membership:

Raw member count is deliberately not an input: a large bloc of settled, uncontested members is not penalized just for its size.

Stress reduces how effectively the bloc's own plays land, up to a cap: a fully stressed bloc is meaningfully impaired but never completely inert. It falls into three player-facing labels: Settled, Strained, and Overextended. Stress is self-correcting; it falls as contested members settle and accessions finish digesting, with no action required from anyone.

Open World > International Organizations, select a bloc, and use its Influence tab to see pole shares, targets, and bloc stress. Diplomatic actions such as membership proposals use the acting country's per-turn diplomatic-action budget.

What this means for you#

See also: Conflicts & the Military System, International Organizations.

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