National Metrics
National metrics are the economic and social health indicators tracked for each country. They aggregate from state-level data each turn and are the primary scorecard for how well a country is performing. Bills, policies, corporate activity, and player actions all feed into these numbers.
The core national metrics#
GDP growth#
GDP growth measures the percentage change in total economic output. Corporate sector activity first produces a demand signal: owned sectors contribute their growth weighted by revenue, unowned sectors contribute a 0.5% background rate, and a 40% inertia smooths the sector signal.
The displayed national rate then runs through the output-gap model:
sectorSignal = smoothed revenue-weighted sector activity
impulse = sectorSignal - potentialGrowth
gdpGrowth = potentialGrowth + realizedChangeInBoundedOutputGap
The output gap closes over time, so a one-turn boom or contraction does not permanently reset the printed growth rate.
Unemployment#
Unemployment follows a simplified Okun's Law relationship with GDP growth relative to the country's potential growth:
- At potential: No Okun pressure
- Above potential: Unemployment falls by 0.2 percentage points per 1% excess growth
- Below potential: Unemployment rises by 0.25 percentage points per 1% shortfall
Potential falls back to 2% only when the country has no seeded value. When macro labour effects are active, wage and automation shocks add pressure after Okun. Unemployment has an 85% inertia and hard bounds of 1% to 15%.
Inflation#
Inflation is recalculated every turn (not just annually), incorporating:
- Central bank prime rate (higher rates dampen inflation)
- GDP growth (higher growth adds demand-pull pressure)
- Unemployment (lower unemployment adds wage-push pressure)
- Commodity prices (commodity cost-push effect)
- Fiscal stance (deficit spending adds inflationary pressure)
- Exchange rates (weaker currency makes imports more expensive)
- Savings flow (deposits dampen, withdrawals stimulate)
The target rate is 2.0%. Deviations trigger Chair infamy accumulation and affect all corporate margins.
State-level metrics#
GDP growth and unemployment are national aggregates. States also track many more granular metrics organized by category:
Economic metrics#
- Unemployment rate
- Median income
- GDP growth (state-level)
- Poverty rate
- Cost of living
- Small business formation
Education metrics#
- Test performance
- Literacy rate
- Workforce skill
- Education spending
- College enrollment / graduation rates
Healthcare metrics#
- Physician rate
- Health outcomes
- Insurance/access metrics
Infrastructure metrics#
- Power grid reliability
- Road condition
- Broadband access
Public safety metrics#
- Crime rate
Environment metrics#
- Carbon emissions
- Renewable energy percentage
Governance metrics#
- Corruption index
Each metric has a value and a baseline. Policy effects push values away from baseline; natural decay (0.25% per turn toward baseline) slowly pulls them back.
How metrics change#
Policy effects#
Bills that pass into law apply ongoing effects to state metrics. For example:
- A bill funding public education raises the education spending and literacy rate metrics in targeted states
- An environmental regulation lowers carbon emissions for affected industries
- Infrastructure spending improves road condition or broadband access
Policy effects are applied each turn as long as the law remains enacted.
Corporate effects#
Corporations drive several metrics directly:
- GDP growth: Your sector activity feeds the demand signal that moves the national output gap
- Unemployment: Growth above or below potential moves unemployment through the Okun relationship
- Workforce skill: Technology, Healthcare, Manufacturing, and Defense sectors have higher margins in states with higher workforce skill, and can be affected by a skills mismatch
Additionally, per-sector margin modifiers mean that state conditions feed back into corporate decisions:
| State metric | Effect on corporate margins |
|---|---|
| Unemployment rate | ±5% (pivot at 3%) |
| Power grid reliability | −4% below 95% uptime |
| Corruption index | −3% at max index |
| Road condition | ±3% (pivot at 60) |
| Crime rate | −5% (retail, real estate, entertainment) |
| Broadband access | −4% (tech, telecom, media, financial) |
| Workforce skill | ±4% (tech, healthcare, manufacturing, defense) |
Natural decay#
All state metrics decay slowly toward their baseline at 0.25% of the current deviation per turn (proportional, not flat). A metric displaced 10 points from baseline returns to within 1 point after ~920 turns (roughly 19 game years). Sustained policy and corporate effects are needed to hold metrics away from baseline.
National aggregation turn#
Each turn, after state-level updates complete:
- State GDP growth rates are GDP-weighted into a national GDP growth figure
- Unemployment is updated via the Okun relationship
- Inflation is recalculated using current macro indicators
- National metric history snapshots are saved
What players can do#
As a legislator: Pass bills targeting specific state metrics. Subsidies for specific sectors, infrastructure spending, education funding: each enacted law leaves a permanent trace in the budget and the metrics it affects.
As a CEO: Grow your corporation's sectors to drive state GDP growth. High-growth sectors in a state improve the employment situation over time.
As a Central Bank Chair: Adjust the prime rate to manage inflation and indirectly support or constrain GDP growth. The Chair's effectiveness is measured against the 2.0% inflation and 2.0% GDP growth targets.
As Governor/President: Your approval rating is partly driven by economic conditions in your country or state. Strong GDP growth and low unemployment improve your standing; high inflation and unemployment hurt it.
See also: Government Approval, Central Banks, National Budget, Corporations