Player Wiki/Getting Started
The Game Loop
Last updated 2026-08-20
You do not need to live in the tab. This page is when to click, and what happens if you do not.
How often to log in#
Default: once or twice a day. Actions carry to a cap of 200. Above 100 you pay a -4 hoarding penalty per turn, so do not sit on a huge stack.
A 10-minute daily pass:
- Open Dashboard. Read notifications (endorsements, attacks, race phase changes).
- If you are in a race, open View Campaign and spend Campaign until PI holds or rises.
- If Favorability is under 60, Run Advertisements once.
- Fundraise once if Donor Level is 2+.
- If you hold office, open the legislature and clear your vote queue.
dashboard
What a turn does (even while you are offline)#
Every real hour:
- Actions refresh (+4 base + office + party).
- Campaign Funds tick from donor base and office.
- PI decays 0.75%. NPI accrues from local PI. Infamy decays. Favorability decays if above 60.
- Elections, bills, NPPs, and markets advance.
Refresh the Dashboard after the hour if you want the new numbers.
When to log in hourly#
- Last ~4 turns of a close general (those turns carry ~25% of the vote pool).
- Senate cabinet confirmation with a 24-hour window.
- Live confidence vote in your parliament.
- A bill about to close that you still need to whip or switch.
Per-week clicks (positional)#
Once a day is not enough if you ignore these:
- Open Elections. Confirm you have not missed a primary declaration.
- Check PI, Favorability, donor level vs your next race.
- If you drifted on bills, your party alignment (and bonus actions) got worse. Skim your vote history.
- Help an ally: Barnstorm or NPP endorsement is cheaper than running yourself every cycle.
elections
The election cycle (the real loop)#
- Build (no race open for your office): Campaign, ads, donor network, party influence.
- Primary: Elections → race → declare. Score = alignment + favorability + PI (NPI for president). Highest per party advances.
- General: same race page, live tally. Sustain PI and Favorability through the last 4 turns. View Campaign for spend.
campaign
- Resolution: winner takes office; a new cycle of that office spawns immediately.
- In office: legislature / cabinet tools unlock. You still re-elect.
Detail: Election Mechanics. Career ladder: Player Progression.
Your first week#
- Daily Dashboard pass (notifications, Campaign, one ad or fundraise).
- Elections page checked so a primary window cannot close unseen.
- Favorability held at 60+; PI climbing, not rotting.
- You know whether you are in Build, Primary, or General.
- Last-4-turns alarm set if a general is live.
Safe to ignore (week one)#
- Tiny Favorability drift. Infamy under 20. Uncontested NPP primaries. Most news posts.
Not safe to ignore#
- Missed primary declarations. Last-turn generals. Cabinet votes if you are a Senator. Confidence votes. Drifting far from your party.