Coalitions
Coalitions are country-scoped alliances between national parties. They are still lighter than parties, but they are no longer just a nameplate plus invite list.
Core Purpose#
Coalitions currently serve two different roles:
- organizational alignment between member parties
- leadership-bloc aggregation in the US chamber-leadership context
They are not a full party merge, and they do not replace party identity.
Gameplay Effects#
US Chamber Leadership#
Coalitions aggregate member-party seats into a bloc for U.S. congressional leadership contexts.
- the largest bloc is the majority bloc
- the second-largest bloc is the minority bloc
- any member of any party in the bloc may participate in that bloc's leadership side
Everything Else#
Outside those leadership-bloc contexts, coalitions remain a lighter system.
They do not currently provide:
- treasury bonuses
- whip bonuses
- election bonuses
- general legislative vote overrides
Formation and Membership#
Formation#
- national party chairs can create coalitions
- a coalition is country-scoped
- the creator's party becomes the first member
- the creator becomes coalition chair
Membership#
Member parties can join through:
- chair-issued invites
- join requests
Leaving, kicking, succession, and disband votes all remain active parts of the system.
Priorities#
Coalitions now have a real Priorities system rather than a placeholder tab.
Priority Limits#
- up to
3active priorities at once
Priority Types#
Current supported priority types:
policy themebill priorityleadership goal
Visibility#
Each priority is either:
publicinternal
Public priorities are visible to everyone on the coalition page. Internal priorities are intended for coalition members and admin-facing oversight.
Governance#
Coalition priorities use a party-vote model:
- a coalition-side proposal is created
- member-party chairs vote
- the coalition adopts or rejects the proposal based on the member-party vote
This makes priorities a real coalition-governance layer instead of just a chair note field.
Cohesion#
Coalitions also expose a cohesion summary.
Current intended meaning:
StrongMixedFracturedUnalignedwhen there are no active priorities
Right now cohesion is primarily a health / alignment signal, not a major mechanical buff. It tells leadership whether coalition members are actually lining up behind the same agenda.
Disband Votes#
Disband votes remain a live coalition mechanic:
- initiated by member-party leadership
- 24-hour voting window
- one vote per member party
- resolved by turn processing once expired
Lifecycle and Cleanup#
Coalitions are meant to clean themselves up correctly when the world changes.
Current intended lifecycle behavior:
- leaving or kicking updates membership immediately
- chair succession follows seniority if the chair party exits
- empty coalitions are deleted
- game reset clears coalition records and clears stale
coalitionIdlinks from surviving default parties
UI#
Current coalition page tabs:
OverviewPartiesPrioritiesChair's Office(chair only)Admin(admin only)
Priorities is no longer a placeholder; it is part of the intended system.