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Player Wiki/Elections

Polling

Last updated 2026-08-19

Polls are paid actions that simulate what would happen if the election resolved right now. They're the single most useful intelligence tool in the game, since they run the same vote math the turn processor uses, so what they predict is literally what you'd get. Two tiers: Quick and Full.

Quick poll#

Quick Poll is the "should I run?" tool. Before declaring any candidacy, spend 2 actions and ₳25k to see whether you've got a realistic path. The topline is presented as a percentage-of-votes projection against the current field.

Full demographic poll#

Full Poll is the "what do I need to fix?" tool. It tells you:

Use it mid-general to plan the closing sprint: which demographics to ad-target, which to canvass, which to accept as lost and move on from.

When to use each#

Situation Which poll
Considering declaring Quick
Declared but unsure of strategy Full
Mid-general, leading comfortably Quick (spot-check)
Mid-general, competitive or behind Full (diagnostic)
Primary season, picking a race Quick
Final 4 turns of a general Neither: act on your plan, don't re-plan

What polls actually compute#

For state races (House, Senate, Gov, State Senate, Commons, Bundestag constituency, Sangiin, Shūgiin):

Polls run the exact same group-level competitive allocation the turn processor uses, with the same FPTP spoiler rule for FPTP states. Per-segment opponent effective favorability is used when available (the "what if my opponent's ad campaign is working on graduate-educated suburban voters" case). Results reflect real vote math.

For presidential races:

Player polls are home-state projections only. The actual presidential vote model is different: it runs per electoral unit with party-weighted positions, steep party-org curves, state-lean adjustments, swing-state ground-game bonuses, and does not apply the FPTP spoiler step. Your poll shows what your home state would do; it does not forecast the Electoral College.

FPTP spoiler in polls#

In FPTP states, polls show the spoiler effect's actual numbers. If you're a Democratic candidate in a race with a viable Green opponent, your poll shows:

This is the same math the turn processor will run when the election actually resolves. It's not a "worst case," it's the case.

Polling cooldowns and limits#

Reading a poll output#

Quick Poll topline:

Full Poll output:

Tactical uses#

  1. Declaring intelligence. Quick Poll before any primary declaration. If the topline shows you at 15% and an NPP at 65%, re-evaluate.
  2. Mid-primary health check. One Full Poll 24-48 hours before the primary deadline to confirm you're winning the primary score. If you're close, a burst of Campaign actions in the final hours often seals it.
  3. Early-general diagnostic. Full Poll at the start of the general. Identify the weakest 3 demographics. Invest ads/canvassing there for the middle of the general.
  4. Closing sprint positioning. Quick Poll about 10 turns out from election end. If you're up 5+ points, coast; if you're tied or behind, the final 4 turns matter disproportionately, so prepare a burst.
  5. Opposition scouting. When a competitor declares in your primary or general, a Full Poll shows their appeal breakdown too. Use it to understand where they'll pull votes from.

Common polling mistakes#