A House Divided A House DividedDocumentation
Changelog
Game Design/Legislature & Parties

Party Influence

Last updated 2026-08-12

Party influence gives party leadership direct tools to manage same-party NPPs using party resources instead of personal character actions.

Overview#

Two separate surfaces exist:

Both use party actions and party treasury, but they do not have identical scope.

Action Set#

The current influence action catalog includes:

Action Actions Base Fund Cost Base Chance Notes
boost_favorability 3 $25,000 50% Public image boost
boost_influence 3 $50,000 45% Political network boost
boost_loyalty 3 $10,000 55% Hidden willingness / loyalty ask
reduce_stubbornness 3 $20,000 40% Hidden cooperation ask
relocate_state 0 $0 35% National-only strategic relocation tool
endorse_candidate 3 $0 40% Arranged endorsement request
withdraw_election 3 $50,000 25% Ask an NPP candidate to withdraw
oppose_candidate 3 $25,000 35% Publicly oppose a candidate
support_leadership 3 $0 45% Leadership support request surface

National Party Influence#

National party leadership uses the broader party-management surface.

Authorization#

Scope#

National influence is meant for same-party NPP management where the national party is the correct strategic actor.

Current intended use includes:

State / Regional Party Influence#

State / regional influence is intentionally narrower and more local.

Authorization#

Current UI Shape#

The state / regional NPPs tab is split into:

Current Management Scope#

State / regional management currently focuses on four local tools:

State / regional management does not currently include local relocation.

Target Rules#

The state / regional management panel only targets NPPs who:

The panel also flags officeholders and active candidates so local leadership can see which NPPs are already in active political use.

Success Model#

Party influence no longer follows the old "all party actions succeed" model.

Guaranteed-ish vs Hidden-Roll Actions#

This keeps the local and national management systems aligned with the broader NPP-discipline mechanics now used in Slate and whips.

Local State / Regional Edge#

State / regional leadership gets a small hidden local edge on:

That bonus is intentionally modest and only applies to the local state / regional surface, reinforcing the value of local party leadership without making national management obsolete.

Endorsements#

Arranged Endorsements#

endorse_candidate writes an arranged endorsement request into the shared endorsement lifecycle.

It does not create a special one-off endorsement type outside the main NPP endorsement system.

Shared Lifecycle#

Party-arranged endorsements live in the same endorsement collection as player asks, but there is no longer an organic NPP endorsement source creating new campaign support on its own.

That means party-arranged endorsements are still part of the real NPP endorsement lifecycle rather than a permanently frozen override, but they are no longer competing with an organic endorsement pass.

Withdrawals#

withdraw_election remains a direct party lever for clearing a same-party NPP out of a race when leadership wants a different candidate path.

This interacts with Slate and election-entry behavior:

Audit Trail#

Party influence attempts are written to nppInfluenceAttempts, and downstream effects are visible through party pages, analytics, and endorsement surfaces.