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Player Wiki/Parties

Political Parties

Last updated 2026-08-20

Parties are the central political structures of A House Divided. Everything meaningful, including elections, legislation, coalitions, and parliament formations, flows through party membership. If you want to do more than run as an independent, you need a party.

What a party is#

A political party is a country-scoped organization with its own name, abbreviation, color, treasury, and ideology position on a two-axis grid (economic left-right, social liberal-conservative). Parties hold seats, run candidates in primaries, and accumulate resources that leaders can spend on collective actions.

Each party also has a per-state footprint: state party organizations track regional membership, organization score, treasury, and leadership separately from the national party. What happens in Texas Democratic circles is distinct from what happens nationally.

The two-axis ideology system#

Party ideology lives on two axes:

Axis Left/Liberal end Right/Conservative end
Economic -5 (far left) +5 (far right)
Social -5 (progressive) +5 (conservative)

The party's official position on these axes directly affects:

Party IDs and URLs#

Each party has a short ID number used in its URL, like /parties/1?country=US. This ID is only unique within a country. The US Democratic Party and the UK Labour Party might both be party number 1, so country context is always required when looking up a party.

URLs always include a country parameter: /parties?country=UK lists UK parties, and party links always carry the country flag.

Party pages#

Navigate to /parties and select a country to browse all parties. Each party page shows:

Built-in vs. custom parties#

Built-in parties (Democrat, Republican, Labour, Conservative, and their equivalents by country) are pre-configured with party colors, historical positions, and seeded membership. They cannot be deleted, and they don't go through the charter system.

Custom parties are created via a Party Charter, a founding agreement signed by 3 human founders. One player drafts the charter (party name, abbreviation, the two-axis economic/social platform, and the three founders), and the party only materializes once all three founders have co-signed. The two co-founders must live in the proposer's home state or a state adjacent to it, and any replacement founder must satisfy the same rule relative to the anchor founder. Any founder can reject during the signing window, which opens a founder-replacement window with the same deadline: whichever is longer of 14 turns or 72 real-world hours. Custom parties that go empty (no members, no seats) are otherwise deleted automatically, but a party with a ratified charter is exempt from cleanup until the charter is dissolved.

Existing pre-Phase-6 third parties were migrated to the charter system in place: each was given an automatically generated charter, marked incomplete if fewer than three human officers were available at the time. Incomplete migrated parties keep their cleanup immunity; the remaining founder slots can be filled later from the charter detail page to fully ratify.

Parties by country#

Each country has its own set of default parties suited to its political system:

Country System Key offices
US Presidential, FPTP House, Senate, Governor, State Senate, President
UK Westminster parliamentary Commons, Regional Councils
CA Westminster parliamentary House of Commons (federal)
DE Mixed-member proportional Bundestag
JP Mixed-member majoritarian Shūgiin, Sangiin